“A lot of the game play revolves around them being able to summon these illusions and you don’t know which one of these is the real Mesmer”
One of the core mechanics of The Mesmer in Guild Wars 2 is their ability to summon illusions. These are kind of line minions but they’re not really permanent pet, like the Guild Wars 2 Ranger or Guild Wars 2 Necromancer. This is not a pet class, but they can create two different types of illusions. One of them are clones which look just like, they’re cloned, they look just like the caster and they have the same weapons, they have very basic behaviors, a low amount of health, and they don’t do very much damage. Then there are phantasms which are a bit more aggressive, can do more damage and they have different weapons and different skills associated with them. They’re a bit heartier. A lot of the game play revolves around them being able to summon these illusions and you don’t know which one of these is the real Mesmer. “You don’t know, ha ha, I’m going to go blow up these illusions in your face and bam!” All these kind of effects, and that’s another one of the core concepts of The Mesmer class is the ability to shatter these illusions and provide a variety of effects. Sometimes you can shatter them to deal damage. You can shatter them to stun the opponent. You can shatter them to heal your party members, so that’s another one of the mechanics as well.
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